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Tech Startup: BioIntelliSense

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Where: Golden
Website: www.biointellisense.com
Founded: 2018

Initial Lightbulb: 

A cardiothoracic surgeon turned entrepreneur, Dr. James Mault got involved in medical technology startups that were acquired by Microsoft and Qualcomm in the last 15 years. 

Jim Mault Headshot
Dr. James Mault

Mault served as chief medical officer for both companies, working with customers largely in the wearables space. That introduced Mault to a Silicon Valley startup called Striiv and its founder, Dave Wang, and the company’s technology made a strong impression on him. “It was superior to anything in that space,” Mault says.  

As Striiv hit a rough patch, Mault left Qualcomm to partner with Wang, buy Striiv’s intellectual property, and hire the staff for a new medtech startup in BioIntelliSense. “I had a very clear vision of creating a medical-grade wearable for monitoring sick people, which is different from a consumer wearable for fitness and exercise,” Mault says. “I was confident that Dave and the team he had built would be able to fast-track what I had in mind for BioIntelliSense.” 

BioIntelliSense employs about 100 people who are split between the Golden headquarters and a development office in Redwood City, California. Mault serves as CEO; Wang is the company’s CTO.

 In a Nutshell: 

“This is pretty simple,” Mault says. “We have the ability to monitor and measure all sorts of things when you’re in the hospital or in the doctor’s office, but the moment you leave the hospital, at home we basically have no real information to monitor you and try to see something that might be a problem. So people quietly start developing health problems and complications without anybody knowing it until it becomes a crisis and a trip to the emergency room.” 

BioIntelliSense’s “virtual care” products — the BioButton and BioSticker — automatically monitor a patient’s vital signs remotely to prevent this series of events from playing out. “It’s measuring 20 different physiologic and biometric parameters and then transmitting that data to the cloud and then to a doctor or hospital or nurse or someone trying to take care of you.” 

While it’s seamless for the user, product development was no small feat. “It’s a different gig being a medical device company versus a consumer products company,” Mault says. “It’s harder — there are no and, ors or buts about it.” 

Namely, Food and Drug Administration (FDA) approval is required — which BioIntelliSense earned for its first product, the BioSticker, in late 2019. “It’s literally like putting on a Band-Aid,” Mault says. After that, the BioSticker allows for 30 days of remote monitoring of the wearer’s vital signs. Released in early 2021, the BioButton does the same thing for 60 days. 

BioIntelliSense works with contract manufacturers in Asia for production. Medicare and other insurers reimburse health-care providers for the cost of BioIntelliSense’s technology. 

“I think the technology is frankly game-changing,” says Dr. Jacob Keeperman of Renown Health in Reno, Nevada.  “It is by far the smallest, most comprehensive in the wearables space with medically validated data you can use to really shape patient care.” 

As executive medical director of the Renown Transfer and Operations Center, Keeperman oversees the new “traffic control center for health care,” providing logistical support to providers in 27 counties. After a 60-day pilot with BioIntellisense in late 2021, he says, “The plan is to deploy it on all patients at our hospitals.” 

The Market: 

Telehealth has been on the rise for years, but it exploded with the arrival of COVID-19. Mault says the market of eligible patients “is estimated at well over $30 billion,” noting that BioIntelliSense has deals in the pipeline with “every major hospital system and health-care provider in the U.S.” as well as the world’s top two insurance companies. 

“It’s a lot cheaper if you deliver care to the individual rather than the individual having to come to a hospital facility,” Mault says. “It’s a pretty exciting time to be in the pole position with a technology solution that can serve this new opportunity.” 

Financing: 

BioIntelliSense raised $25 million in a Series A round in 2019, followed by a $45 million Series B that closed in August 2021. “This is a very hot sector,” Mault says. “We’ll have a lot of opportunities for a significant transaction, probably in 2022.” 

Tech Startup: Wata Games

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WATA GAMES

Where: Denver
Website: watagames.com
Founded: 2018

Initial Lightbulb: Co-founder and President Deniz Kahn started playing video games when he was 3, then started collecting Nintendo games by the time he was in middle school. “By the time I was in high school, I was making money doing it,” he says. “I was selling games on eBay.”

It was a small community back then in the early 2000s, but Kahn saw interest growing and thought a third-party grading service was a big need.

“It was kind of like the Wild West in a way, which is good and bad,” he says. “There was no transparency in grading and certification, which is an absolute must. If you look at coins, baseball cards, anything, there are these major third-party certifiers.”

High-dollar sales were usually done behind closed doors, and that presented another problem, he adds. “A hobby can’t grow and flourish if there’s no transparency in the actual transaction.”

Now Wata’s president, Kahn relocated from Chicago to Denver in 2017 to start the company with a since-departed co-founder.

In a Nutshell: Wata’s business model helped cement standards for certification, and a partnership with Heritage Auction brought transparency to big-ticket sales.

Here’s how it works: Customers send in games that are almost always factory-sealed to be graded by these standards in order to authenticate their value.

The certification comes with a slick display case emblazoned with a scannable matrix code that Kahn describes as a “fingerprint” of the game. The price of certification is based on the value of the games and the speed of the service.

Eugene, Oregon-based Josh Byerly says Wata has been a big part of the market’s growth. Byerly has been collecting and selling video games since the early 2000s, but he quit his day job and started doing it full-time as the market took off in 2019.

Byerly says Kahn approached him about investing in Wata as he formed the company. “I wish I had thrown all my money at him,” Byerly laments. “He had a strategy. He had goals in place to make the market what it is today.”

Less than three years after Wata launched, video games have emerged as serious collectibles: One unopened copy of Super Mario Bros. 3 that Wata graded recently fetched $156,000.

“It’s happening so quickly,” Kahn says. “We didn’t open a grading company to just grade games and capitalize on a market, because the market wasn’t there. Our mission and vision was to truly elevate the hobby and grow the market. It’s truly incredible how fast that’s happened.”

While the employee count is undisclosed, Kahn says the company’s revenues are growing by 20% to 25% every month. “We’ve tripled our staff in the last year, and we’re hiring actively,” he notes. “It’s a daily struggle to keep up with our backlog.”

Adds Kahn: “All of this wouldn’t have happened without the team I have. It’s not any one individual. It takes a lot of people and a lot of passion.”

The Market: Kahn says the number of video game collectors has jumped by about 1,000% since 2018. “If we’re talking to the market cap, for lack of a better term, it’s more than 50X [since 2018].

“There aren’t solid numbers,” he notes. “Our share of the market is irrelevant; our plan is to grow the market.”

Financing: Wata has grown to date without outside investors, and there’s no immediate plan to change that strategy. “We’ve been approached by a lot of suitors,” Kahn says. “We’re just waiting to see what the best fit for us is for the future.”